Not bad. Challenging, but not impossible. I beat it a few times and then tried the.. uhm.. code. (seriously, there was only one thing it could be) Totally the better victory. No banishment! Then I tried it on hard. Took me a bit to figure out what the differences were. (you can't move while firing, and some attacks are faster or have more elements)
The characters feel a bit stiff. Celestia should have a character animation associated with firing, and NMM should have a corresponding animation for when she gets hit, and it would be a lot clearer that hitting her produced the elements if they actually fell out of her instead of just appearing from the right of the screen.
The characters feel a bit stiff. Celestia should have a character animation associated with firing, and NMM should have a corresponding animation for when she gets hit, and it would be a lot clearer that hitting her produced the elements if they actually fell out of her instead of just appearing from the right of the screen.