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Submitted on
June 25, 2012
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** IMPORTANT **
Sometimes the game clients won't connect. It usually means that the game has already started and both players already play.
If you connect to a partner's ID, you receive a new ID yourself (which you can ignore).
But sometimes the connection won't establish. I have no idea why this is happening. It may be a problem with your firewall or Adobe Cirrus (although I never have problems connecting with my friends). Try refreshing the page and generate a new ID or make your partner generate an ID and paste it.
The game produces around 8.2KB/s traffic. If your connection is not fast enough, it might not work.

I've heard about people disconnecting during gameplay. But it's could also be possible that the connection just drops. Don't take it seriously.
Sadly, I can't do anything about these connection problems :icondashiehurtplz:

I present you: My first online mulitplayer Flash game! This is a mulitplayer version of my game Dash. You need a partner to play this one. A "Thank you!" goes to my friends Nagua, who helped me with the net code (he actually did the most important job!) and testing and Fuzzy also for testing.

You will need to send your generated connection ID to someone you want to play with. And the ID is only temporary. You receive a new ID when playing the next time.
If you receive an ID from a partner, just paste it in the text field and click "Connect"


Since it's my first online multiplayer game, it sadly has some problems:
* Sometimes a connection won't establish. In that case just reload the page and generate a new connection ID.
* This game might lag. Depending on where you live and with who you play, you might experience weird character movements.
* The game must be in focus during gameplay. Switching tabs or minimizing the window will slow down your side.
* You will need a somewhat fast computer. As far as I know, Flash does not allow to change the framerate during gameplay. A fast machine allows both games to run more or less synchronously.
* Sometimes you might see the other player fly through clouds without slowing down. This is a lag problem, the player doesn't really hit the cloud.

Version 1.3 changes:
* Finally added W,A,S,D controls (I'm lazy)
* Added Sonic Rainboom sound (also for Sonic Blaze)

Version 1.2 changes:
* Added new game mechanic: You get more speed if you stay more to the right side of the screen.
* Fixed beginning lag where one of the players flies away to the left/right side at the start of the game.
* Blaze/Rainboom meters become more transparent if you fly into them.

Version 1.1 changes:
* Added a sound when a player is connected

Feel free to use this game on your personal website if you want to.

No cheat code in this one.
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:iconmywingsarestatic3:
Mywingsarestatic3 Featured By Owner 10 hours ago  New member
oh my god im sending the ID in the box to my brotehr so we can play but it keeps changing i dont know what to do :(
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:iconmywingsarestatic3:
Mywingsarestatic3 Featured By Owner 10 hours ago  New member
AHH ITS NOT WORKING :o
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:iconmywingsarestatic3:
Mywingsarestatic3 Featured By Owner 10 hours ago  New member
47a506182647c6dcf89f752cc9ea5c89e2f88ccfae6450a1c69642e0322147e7
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:icontawnypeltwarrior:
tawnypeltwarrior Featured By Owner 3 days ago  Student Artist
c7bc1de1622dec13a2ea3197f49077202a7e400ad4b730554d402c7063e07ec1
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:iconmarioandsonic5555:
marioandsonic5555 Featured By Owner 4 days ago
a9b842709cf20b80376ee99c6f7273aca53d6b3df8d6948526bb91232a815ff5
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:iconcrrazykittens:
crrazykittens Featured By Owner Aug 8, 2014
meh and my friend loves this game
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:iconreita81056:
reita81056 Featured By Owner Aug 7, 2014  New member Hobbyist Traditional Artist
082187d951b9d6f0f9c8f9f1cb23dd4d5d0da78e89de01439a48bbdca332f757
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yoloswagmuffin Featured By Owner Aug 7, 2014  New member Hobbyist Digital Artist
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:iconievacool:
ievacool Featured By Owner Aug 7, 2014  Student Traditional Artist
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:iconleaping-stars:
Leaping-Stars Featured By Owner Aug 7, 2014   Digital Artist
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